Monday 14 July 2014

Baidu and Alibaba striving to acquire Tencent’s games



Ironically in 2010 the chairman of Alibaba Group announced that he would never invest in the gaming sector as it would sway the generation to something unproductive.  Contradicting that Alibaba a major e-commerce giant in China publicized that the company would now expand by entering the mobile gaming industry which would a gigantic market worth $8 billion. The two main competitors for Alibaba are Baidu and Tencent Holdings.
Thus now Alibaba wants to acquire a strong hold in Tencent games where Biadu is already quite settled in the market.  According to a recent publication Lui Chunning the director mobile said that by this intervention Alibaba has an aim to take over the dominance of Tencent Holdings in the industry. 
Tencent has been in the gaming industry since a fairly long time. They have captivated almost 90% of the market without giving other competitors much room for growth. On the other hand, Baidu and Alibaba have a focused technology and strategic mechanism that can become an imminent threat to Tencent in the gaming industry.
Although Alibaba does not have much significance in the gaming market so far and there future is still doubtful with the strong hold of Tencent in the market. Baidu who is the lion of search engines in China is the main competitor to Tencent. So now Alibaba not just have to beat Tencent but also Baidu. According to Baidu’s stock news last year a gigantic sum was invested in the gaming industry. 91 Wireless China’s most popular app store was paid a large sum by Baidu to facilitate their gaming sector. On April 2014 it was expected that Baidu would introduce a platform for mobile gaming through 91 Wireless that is a popular mobile application platform in China providing diversified services such as e-books, games, music etc.
Baidu has a sound marketing strategy to generate traffic for its gaming sector where it plans to use its own search engine and other video sites to facilitate its program. Further it also seeks to increase traffic by getting gamers through their online community namely Baidu Teiba which has mass usage with approximately 1 billion users and 8 million communities that cater to diversified topics. This initiative would help facilitate both heavy and casual gamers according to Baidu.
According to a recent survey it has been concluded that the gaming industry has an average daily download rate of 100 million. This clearly indicates the popularity of gaming in China. With Tencent’s strong hold, Baidu’s  great strategy and Alibaba’s add on in the gaming industry it is likely a major transition will be observed where all three giants will be battling to become the game winners.

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